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    VirtuaLife, MMORPG - 0.0.2.7 MOVED TO YYGF

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    Post by luke 11/3/2009, 7:21 pm

    THIS GAME HAS BEEN MOVED TO YOYO GAMES FORUM!
    [You must be registered and logged in to see this link.]

    MINIGAME INFORMATION
    ====================
    When submitted, I will need your GMK and any resources (files) it needs to run in a ZIP... That means giving me your source code (GMK).. Don't worry, I don't have time to take it and run XD

    Your game has NOOOO limits whatsoever. That means codes/D&D, I don't care. You can make it as bloody as you want to. (Keep the cussing toned down, though)

    I do NOT incorporate minigames into VirtuaLife anymore. Here's how the system works:

    You are in VL, and want to play a minigame. You go into that minigame's building, and it takes you to the main screen. This screen has highscores of users. If you have not played it previously, VirtuaLife will DOWNLOAD the ZIP file from my server and unzip it.
    That ZIP has the game EXE and files necessary.

    So, the minigames are completely seperate from the VirtuaLife code.

    I *might* make an API that will allow developers to interface with VL, like get variables from it (I.E. money, health, items, etc) and be able to talk to the server. That shall be later though.

    So get developing!
    ====================

    This MMORPG is designed for users, wherever they are in the world, to hang out, make friends, and have fun! You can make money to buy stuff in the VL Market by playing arcade games that other users like you create. It'll be great fun in the end.

    VirtuaLife, the MMO of Coders Lounge, is still in development. If you've tried it, post up your opinions and you will be on the credits screen as a Beta Tester!

    In this thread, I will announce improvements, features, and updates to VirtuaLife. Also, I want to know what YOU think of it. Any requests you have, don't hesitate - your ideas won't get shot down.


    VL WEBSITE: [You must be registered and logged in to see this link.]

    CURRENT: 0.0.2.7
    DOWNLOAD: Website Above
    IP ADDRESS: 99.7.239.127

    Instructions: Download "VirtuaLife.exe" and it will have a predetermined IP address. Click OKAY. Then, sign up for an account. The server is encrypted, and very secure. Even I can't edit your data.

    Signing in is a breeze, and if you see people in the world of VL, chat! I've already made many new friends Smile

    Screenshots: (as of 0.0.2.5)
    [You must be registered and logged in to see this image.][b]


    Last edited by luke on 3/28/2010, 10:18 am; edited 15 times in total
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    Post by Vivi_IX 11/4/2009, 8:25 pm

    Seems cool. I don't know if every thing works or not since I haven't seen anyone online. But it seems like a cool project. I would like to see how the mini-games and money work out. If I feel ambitious, I'll consider making a mini-game for you.
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    Post by luke 11/4/2009, 9:48 pm

    Ah, great to hear it!

    So far, all the online capabilities work (with the exception of the moderator tools >.> )
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    Post by Whitepath 11/4/2009, 9:49 pm

    Yea, you should fix those. Like... Oh, idk, mabye the teleport button.
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    Post by luke 11/4/2009, 9:55 pm

    hahahahah I have no clue why it won't work... It works on myself.
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    Post by Kt395 11/5/2009, 9:33 am

    Hey Luke... Any updates? I really want to get some work done... I have NO life, remember?
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    Post by luke 11/5/2009, 6:57 pm

    Haha yeah you do Razz

    Not any updates yet, sorry.
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    Post by Kt395 11/5/2009, 9:36 pm

    I have some... But the local nerd doesn't have many friends... remember that.

    Read my in game post please... That is one of the bugs. I'll post it here too though. You ermm..... HELPED Kt395's acount (3rd person due to having more than one account) and that overloaded his file. A glitch that should be fixed pretty soon...

    Also, you might want to get Mr. Moderators corpse out of the virtual fountain before the virtual cops figured out he virtually drowned... Smile
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    Post by luke 11/5/2009, 10:36 pm

    XD

    I don't understand what happened to KT395, but I'll take a look later.
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    Post by Kt395 11/5/2009, 11:25 pm

    Ok... Thanks for not leaving my dead body in the fountain or anything...
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    Post by luke 11/7/2009, 10:57 am

    Hahaha sorry. All fixed, sign in.
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    Post by Whitepath 11/7/2009, 2:09 pm

    Whens an update due?
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    Post by luke 11/7/2009, 3:09 pm

    I was hoping this past week, but I've found myself submerged in a different project. I'll get to work finishing up the update soon.
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    Post by Whitepath 11/8/2009, 3:02 pm

    What about pets? Are you thinking of having that as an option? Like you could buy a cat/dog/wolf, whatever. (Once everything is programmed, I'm sure we can find an experienced spriter. Plus, I know of a couple already.)
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    Post by luke 11/8/2009, 3:04 pm

    The only problem I'd see witih pets would be sprites, but if you know good spriters, then thats solved.

    KT - I don't know what happened to the account. The data does not look corrupted. Do you want me to delete your account altogether to restart?
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    Post by John 11/8/2009, 3:04 pm

    @Luke, remember that whole ordeal with the professional spriter that wanted to get paid? XD
    He lived in the ONE place where we couldn't pay him. XD!
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    Post by luke 11/8/2009, 3:06 pm

    HAhahaha!! I know, that was hilarious. I was actually gonna attempt to mail money to him.
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    Post by John 11/8/2009, 3:07 pm

    It wouldn't have worked out though. He was... a little hard headed. And it was difficult to stay in touch with him.
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    Post by luke 11/8/2009, 3:08 pm

    Yeah really. I wonder how he's doing.. I still have him blocked from MSN XD
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    Post by John 11/8/2009, 3:10 pm

    XD

    About the house thing. I can program that. Ever since the Mario Creator, I've become somewhat of an expert on making customizable games. I've actually got a few ideas for it.

    I'll PM you the system I have in mind.
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    Post by luke 11/8/2009, 3:11 pm

    Alright, cool. The house engine is something I'd have problems with. Mainly sprites. The Online part will be easy, and fun.
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    Post by John 11/8/2009, 3:16 pm

    Well. We'll need someone to handle the sprites. Since VL isn't going commercial just yet, maybe we can use some ripped sprites temporarily...
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    Post by Whitepath 11/8/2009, 3:18 pm

    Or just use bad sprites in general. I'm working with a team and I've got a very experianced spriter. When we finish I'm sure he'd be happy to help.
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    Post by John 11/8/2009, 3:19 pm

    That would be great! Very Happy

    EDIT: I'm getting to work on a small BETA right now.
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    Post by Kt395 11/8/2009, 3:20 pm

    luke wrote:The only problem I'd see witih pets would be sprites, but if you know good spriters, then thats solved.

    KT - I don't know what happened to the account. The data does not look corrupted. Do you want me to delete your account altogether to restart?

    Kt is fixed now Very Happy need to get mr. M out though.

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