Right now I'm currently working on the Mario Creator.
I've always been able to make top-view games. Shooters. Platformers. Etc.
But I SUCK at iso. I was hoping someone could teach me. Please teach me as much as you can. I'd love to make an isometric game.
I understand the whole depth = -y and the whole drawing part. But I suck at collision checking, grids, and just about everything else.
Also, one thing I never understood was dynamic path finding. You know, user clicks and object creates a path for itself which has no obstacles. If you guys could teach me that as well it would be great! Heck, once I understand it if you could teach me how to do it on an isometric grid it would be even better!
Sorry to ask for so much
Hope you guys can help!
THANKS!
I've always been able to make top-view games. Shooters. Platformers. Etc.
But I SUCK at iso. I was hoping someone could teach me. Please teach me as much as you can. I'd love to make an isometric game.
I understand the whole depth = -y and the whole drawing part. But I suck at collision checking, grids, and just about everything else.
Also, one thing I never understood was dynamic path finding. You know, user clicks and object creates a path for itself which has no obstacles. If you guys could teach me that as well it would be great! Heck, once I understand it if you could teach me how to do it on an isometric grid it would be even better!
Sorry to ask for so much
Hope you guys can help!
THANKS!