However, i personally think there are some problems with it, in the way of realism. For example, you can place walls that go straight over pieces of track and when you ride the ride, you just go through it. (Im talking about No. 3 here)
Personally, i think RCT2 is better done, but the graphics and some of the features in RCT3 make it much more popular.
Now, last night i realized well being bored how to do the Physics that indicates how fast a roller coaster would go, taking into account the angle and the friction. I also thought of a way of saving the coaster using DB type arrays... Now, i am considering making my own version, with the features I think are required etc, including not being limited to which direction the track goes in, the angle of banking and multiple stations, where each one might have only an entrance, or only an exit.
What are your thoughts?